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Feature #15626

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Manual Compaction for MRI's GC (`GC.compact`)

Added by tenderlovemaking (Aaron Patterson) almost 6 years ago. Updated over 5 years ago.

Status:
Closed
Assignee:
-
Target version:
-
[ruby-core:91634]

Description

Hi,

I've attached a patch that implements a compactor for MRI. I'll try to describe the patch in detail below, but the biggest user facing changes are:

  1. A new method GC.compact that can be called from Ruby
  2. C extensions have a new "after compaction" callback they can register
  3. Introduction of new marking functions that allow objects to be marked, but not "pinned" to the same location
  4. A function to get the new location of an object (to be used from the "after compaction" callback)

Compactor for RGenGC

This document describes the compactor implementation for RGenGC. This patch
adds a new method to Ruby, GC.compact which will compact the objects in the
heap. What follows is a description of the algorithm, along with achievements
and technical challenges.

Steps for Compaction

These are the high level steps taken in GC.compact are as follows:

  1. Full GC
  2. Move objects
  3. Update references
  4. Full GC

Step One, Full GC

Not all objects in Ruby's heap can move. In particular, C extensions may hold
references to VALUE pointers. If the VALUE pointers move, the C extension may
not be able to find them and will get a SEGV or possibly wrong data.

To prevent this, a new "pinning" table was introduced. Any object marked via
rb_gc_mark is "pinned" and is not allowed to move. C extensions must mark
their references in order to keep them alive. Since C extensions use
rb_gc_mark to mark a reference, we know not to move that reference. In order
to ensure all references get marked, we perform a full GC.

New functions, rb_gc_mark_no_pin, etc were introduced and used internally.
These functions keeps the object alive but without pinning the reference.

Summary: Perform a full GC so that objects marked with rb_gc_mark do not move.

Step Two, Move Objects

This compactor uses a "two finger" algorithm which was introduced in "The
Programming Language LISP: Its Operation and Applications" (page 228)1. Two
pointers point at each side of the heap, if one slot is empty, and the other is
moveable, it swaps places and leaves a T_MOVED object that contains a
forwarding address.

In Ruby, the algorithm looks something like this:

def compact
  heap = [ ... ] # many slots
  left  = 0
  right = heap.length - 1

  while left < right
    left_slot = heap[left]
    right_slot = heap[right]

    if is_empty?(left_slot) && !is_empty?(right_slot) && can_move?(right_slot)
      swap(left, right)
      heap[right] = T_MOVED.new(left) # leave forwarding address
    end

    while !is_empty?(heap[left])
      left += 1
    end

    while is_empty?(heap[right]) || !can_move?(heap[right])
      right -= 1
    end
  end
end

If we have a heap with 6 slots, before compaction it might look something like
this:

                     ┌ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─        
                        Before Compaction   │       
                     └ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─        
               ┌─────┬─────┬─────┬─────┬─────┬─────┐
 Slot Index    │  1  │  2  │  3  │  4  │  5  │  6  │
               ├─────┼─────┼─────┼─────┼─────┼─────┤
Slot Contents  │  A  │  B  │Empty│Empty│  C  │  D  │
               │     │     │     │     │     │     │
               └─────┴─────┴─────┴─────┴─────┴─────┘

After compaction, but before reference update, it will look like this:

                     ┌ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─        
                         After Compaction   │       
                     └ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─        
               ┌─────┬─────┬─────┬─────┬─────┬─────┐
 Slot Index    │  1  │  2  │  3  │  4  │  5  │  6  │
               ├─────┼─────┼─────┼─────┼─────┼─────┤
Slot Contents  │  A  │  B  │  D  │  C  │MOVED│MOVED│
               │     │     │     │     │TO 4 │TO 3 │
               └─────┴─────┴─────┴─────┴─────┴─────┘

Slots 5 and 6 contain T_MOVED objects that point to the new locations of D and
C objects.

Step Three, Update References

After objects have moved, references are updated. This is a matter of updating
any references to use the forwarding address rather than the original location.

For example, if object A has a reference to C, and B a reference to D:

                     ┌ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─        
                        Before Compaction   │       
                     └ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─        
               ┌─────┬─────┬─────┬─────┬─────┬─────┐
 Slot Index    │  1  │  2  │  3  │  4  │  5  │  6  │
               ├─────┼─────┼─────┼─────┼─────┼─────┤
Slot Contents  │  A  │  B  │Empty│Empty│  C  │  D  │
               │     │     │     │     │     │     │
               └─────┴─────┴─────┴─────┴─────┴─────┘
                  │     │                 ▲     ▲   
                  │     │                 │     │   
                  └─────┼─────────────────┘     │   
                        └───────────────────────┘   

After compaction, but before updating references, the heap will look like this:

                     ┌ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─        
                         After Compaction   │       
                     └ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─        
               ┌─────┬─────┬─────┬─────┬─────┬─────┐
 Slot Index    │  1  │  2  │  3  │  4  │  5  │  6  │
               ├─────┼─────┼─────┼─────┼─────┼─────┤
Slot Contents  │  A  │  B  │  D  │  C  │MOVED│MOVED│
               │     │     │     │     │TO 4 │TO 3 │
               └─────┴─────┴─────┴─────┴─────┴─────┘
                  │     │                 ▲     ▲   
                  │     │                 │     │   
                  └─────┼─────────────────┘     │   
                        └───────────────────────┘   

The update references step looks at each object in the heap, checks to see if it
references any moved slots, then updates the reference to use the new location.
In Ruby, it looks like this:

def update_references
  heap.each do |slot|
    next if is_empty?(slot) || is_moved?(slot)

    slot.references.each_with_index do |child, i|
      if is_moved?(child)
        slot.set_reference(i, child.new_location)
      end
    end
  end
end

After reference updates, the heap will look like this:

                     ┌ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─        
                        After Ref Updates   │       
                     └ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─        
               ┌─────┬─────┬─────┬─────┬─────┬─────┐
 Slot Index    │  1  │  2  │  3  │  4  │  5  │  6  │
               ├─────┼─────┼─────┼─────┼─────┼─────┤
Slot Contents  │  A  │  B  │  D  │  C  │MOVED│MOVED│
               │     │     │     │     │TO 4 │TO 3 │
               └─────┴─────┴─────┴─────┴─────┴─────┘
                  │     │     ▲     ▲               
                  │     │     │     │               
                  └─────┼─────┼─────┘               
                        └─────┘                     

Step Four, Full GC

After references have been updated, a full GC is performed. This converts the
T_MOVED slots back in to T_EMPTY slots. The GC automatically takes care of
this because no object should reference a T_MOVED slot.

Non Moving Objects

Non moving objects are:

  1. Objects on the stack
  2. Objects marked with rb_gc_mark
  3. Hash key objects

Objects on the stack

The stack should not be mutated, so these are pinned.

Objects marked with rb_gc_mark

As mentioned earlier, any object marked with rb_gc_mark may not move because a
C extension may hold a reference. Here is an excerpt from Yajl, a JSON parser.
This is the mark function it uses:

static void yajl_encoder_wrapper_mark(void * wrapper) {
    yajl_encoder_wrapper * w = wrapper;
    if (w) {
        rb_gc_mark(w->on_progress_callback);
        rb_gc_mark(w->terminator);
    }
}


obj = Data_Make_Struct(klass, yajl_encoder_wrapper, yajl_encoder_wrapper_mark, yajl_encoder_wrapper_free, wrapper);

The values in this mark function w->on_progress_callback and w->terminator
will not move since they are pinned by rb_gc_mark.

Hash key objects

Certain hash keys will not move. Most objects use their address as the hash
value. If the object moves, the hash value could change, so hash keys are not
allowed to move.

There is an exception for string objects. String objects calculate their hash
based on the bytes in the string. Since the bytes in the string do not change
after move, they are allowed to move. Most hash keys in large programs are
strings, so only allowing string keys to move seemed enough.

Special Considerations

Object ID

Object#object_id bases its value from the address of the object. For example:

x = Object.new
id = x.object_id
GC.compact        # `x` moves
id == x.object_id # `id` should be same as `x.object_id`

We expect the object id to remain the same regardless of compaction. To deal
with object_id, two hashes were introduced. One hash contains a map of the
object to the seen object id. The second map contains all seen object ids.
The maps are updated any time object_id is called, an object moves, or an
object is freed.

object_id implementation in Ruby:

$obj_to_id = {}
$id_to_obj = {}

class Object
  def object_id
    if $obj_to_id.key?(address)
      # Second call to object_id on this object
      return $obj_to_id[address]
    else
      # First call to object_id on this object

      addr = self.address

      loop do
        if $seen_ids.key?(addr)
          # Resolve conflict
          addr += sizeof(RVALUE)
        else
          $obj_to_id[self.address] = addr
          $id_to_obj[addr]         = self
          return addr
        end
      end
    end
  end

  private

  def address
    # returns address in memory of object
  end
end

During compaction:

def compact
  heap = [ ... ] # many slots

  while left < right
    dest_slot = heap[left]
    source_slot = heap[right]

    if moving?(source_slot)
      if $obj_to_id.key?(source_slot.address)
        id = $obj_to_id.delete(source_slot.address)
        $obj_to_id[dest_slot.address] = id
        $id_to_obj[id]                = dest_slot.address
      end

      # etc
    end
  end
end

During Free:

def free(obj)
  if $obj_to_id.key?(obj.address)
    $seen_ids.delete($obj_to_id.delete(obj.address))
  end
end

ObjectSpace._id2ref

When generating an object id, in the case of a collision, the address is
incremented by 40. This enables _id2ref to determine there is a VALUE pointer
and round trip the object correctly.

Compaction Support for C extensions

Any object marked with rb_gc_mark will be "pinned" and cannot move. C
extensions mark objects via rb_gc_mark, so this ensures that pointers in C
stay valid.

However, some C extensions may want to support reference movement.

Reference Movement in C extensions

In order to maintain backwards compatibility, if a C extension holds a reference
to a VALUE, the VALUE should not move. Going forward, C extensions can support
moving VALUEs. To support moving VALUEs, a C extension should change
rb_gc_mark to rb_gc_mark_no_pin, then implement a new callback that is
called during compaction that gives the extension an opportunity to update its
own references. A new function rb_gc_new_location will return the new
location for a particular VALUE.

Here is an example for autoload from variable.c. A new compaction callback is
registered, autoload_i_compact:

static const rb_data_type_t autoload_data_i_type = {
    "autoload_i",
    {autoload_i_mark, autoload_i_free, autoload_i_memsize, autoload_i_compact},
    0, 0, RUBY_TYPED_FREE_IMMEDIATELY
};

The mark function changes to mark references, but not pin them:

static void
autoload_i_mark(void *ptr)
{
    struct autoload_data_i *p = ptr;

    rb_gc_mark_no_pin(p->feature);

    /* allow GC to free us if no modules refer to this via autoload_const.ad */
    if (list_empty(&p->constants)) {
        rb_hash_delete(autoload_featuremap, p->feature);
    }
}

After the heap is compacted, any C extensions that registered a "compaction"
callback will be called and have a chance to update internal references. The
autoload compaction function is like this:

static void
autoload_i_compact(void *ptr)
{
    struct autoload_data_i *p = ptr;
    p->feature = rb_gc_new_location(p->feature);

The compaction callback asks for the new location for the p->feature
reference. rb_gc_new_location will either return the current value of
p->feature (in the case the VALUE did not move), or the new location.

Reference Verification and Testing

After compaction, objects that have moved are changed to T_MOVED objects with
forwarding addresses. Once all references are updated, no object should point
to a T_MOVED slot. We can say that before and after compaction, no object
should ever point at a T_MOVED slot. So if a T_MOVED object is ever pushed
on to the mark queue, there is a bug. push_mark_stack has a check for
T_MOVED objects, and will crash if a T_MOVED object is ever pushed on to the
mark stack.

A method GC.verify_compaction_references was added that doubles the available
heap size, then compacts the heap. Since the heap has doubled in size, any
object that can move will move. Any references to T_MOVED objects will be
caught during the GC phase after compaction.

Known Issue

Safety for C extensions depends entirely on C extensions marking their
references. If a C extension does not mark a reference, the compactor assumes
that the object is safe to move. This can cause an error in the following
situation, when there is an object graph like this:

 ┌───────────────┐       ┌───────────────┐ 
 │  Ruby Object  │       │  Ruby Object  │ 
 │  Implemented  │       │  Implemented  │ 
 │    in Ruby    │       │     in C      │ 
 │               │       │               │ 
 └───────────────┘       └───────────────┘ 
         │                       │         
         │                                 
         │                       │   NOT   
 Marked  │                          Marked 
         │                       │         
         │   ┌───────────────┐             
         │   │               │   │         
         │   │  Ruby Object  │             
         └──▶│               │◀─ ┘         
             │               │             
             └───────────────┘             

If the C extension contains a reference to an object, but expects the object
not to move because a Ruby object contains a reference, then the target Ruby
object may move and the reference in the C extension will be wrong. I like to
call these "ghost references" because the GC cannot see them but they will come
back to haunt you.

The solution to this is either:

  1. Change the C extension to rb_gc_mark the object
  2. Remove the reference from the C extension

One example of this situation was fixed here:

https://github.com/msgpack/msgpack-ruby/issues/133

Summary

Backwards compatibility with C extensions is maintained by "pinning" any
references marked with rb_gc_mark. A full mark must be done before
compacting to discover all pinned references.

A new callback for C extensions is introduced so that C extensions can support
compaction. C extensions that wish to support compaction must use the new
callback, rb_gc_mark_no_pin, and rb_gc_new_location.

C extensions that maintain pointers but do not mark those pointers may SEGV. We
can use GC.verify_compaction_references to discover these issues.

  1. See also "The Garbage Collection Handbook" page 32


Files

before_compact-0.png (111 KB) before_compact-0.png First request, before compaction tenderlovemaking (Aaron Patterson), 02/27/2019 10:26 PM
after_compact-0.png (80.6 KB) after_compact-0.png First request, after compaction tenderlovemaking (Aaron Patterson), 02/27/2019 10:26 PM
before_compact-1.png (81.2 KB) before_compact-1.png Second request, before compaction tenderlovemaking (Aaron Patterson), 02/27/2019 10:26 PM
after_compact-1.png (79.4 KB) after_compact-1.png Second request, after compaction tenderlovemaking (Aaron Patterson), 02/27/2019 10:26 PM
0001-GC-Compaction-for-MRI.patch (77.4 KB) 0001-GC-Compaction-for-MRI.patch tenderlovemaking (Aaron Patterson), 02/27/2019 11:43 PM
ruby_2019-03-22-171839_PikachuEXEs-MBP-2018.crash (71.4 KB) ruby_2019-03-22-171839_PikachuEXEs-MBP-2018.crash PikachuEXE (Pikachu EXE), 03/22/2019 09:20 AM
ruby_2019-03-22-171839-1_PikachuEXEs-MBP-2018.crash (71.4 KB) ruby_2019-03-22-171839-1_PikachuEXEs-MBP-2018.crash PikachuEXE (Pikachu EXE), 03/22/2019 09:20 AM
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