Bug #14181
closedhangs or deadlocks from waitpid, threads, and trapping SIGCHLD
Description
I'm not exactly sure what's going on here, but the end result is basically a thread is getting killed unexpectedly during a waitpid call, when SIGCHLD is being handled. In a more complex scenario, we end up hanging because Thread#join is ends up waiting on a thread that's already dead (presumably because it died in a non-standard way), or in a simpler scenario, the output is:
loop 250
loop 251
/usr/lib/ruby/2.4.0/timeout.rb:97:in `join': No live threads left. Deadlock? (fatal)
1 threads, 1 sleeps current:0x00000000019205e0 main thread:0x00000000019205e0
* #<Thread:0x0000000001955e38 sleep_forever>
rb_thread_t:0x00000000019205e0 native:0x00007f900a082700 int:0
/usr/lib/ruby/2.4.0/timeout.rb:97:in `join'
/usr/lib/ruby/2.4.0/timeout.rb:97:in `ensure in block in timeout'
/usr/lib/ruby/2.4.0/timeout.rb:97:in `block in timeout'
/usr/lib/ruby/2.4.0/timeout.rb:33:in `block in catch'
/usr/lib/ruby/2.4.0/timeout.rb:33:in `catch'
/usr/lib/ruby/2.4.0/timeout.rb:33:in `catch'
/usr/lib/ruby/2.4.0/timeout.rb:108:in `timeout'
./test.rb:11:in `<main>'
from /usr/lib/ruby/2.4.0/timeout.rb:97:in `ensure in block in timeout'
from /usr/lib/ruby/2.4.0/timeout.rb:97:in `block in timeout'
from /usr/lib/ruby/2.4.0/timeout.rb:33:in `block in catch'
from /usr/lib/ruby/2.4.0/timeout.rb:33:in `catch'
from /usr/lib/ruby/2.4.0/timeout.rb:33:in `catch'
from /usr/lib/ruby/2.4.0/timeout.rb:108:in `timeout'
from ./test.rb:11:in `<main>'
The simpler repro, where I'm obviously not doing anything I shouldn't be doing in the signal handler:
#!/usr/bin/env ruby
require 'timeout'
trap(:CHLD) { }
x = 0
while true
puts "loop #{x += 1}"
pid = Process.spawn('sleep 1')
Timeout.timeout(30) do
Process.waitpid(pid)
end
end
A slightly more complex repro that I'm still pretty sure what I'm doing in the signal handler is okay, but ends up hanging:
#!/usr/bin/env ruby
require 'timeout'
self_pipe = IO.pipe
signal_queue = []
def wake_up(self_pipe)
self_pipe[1].write_nonblock('.', exception: false)
end
trap(:CHLD) { signal_queue << :CHLD; wake_up(self_pipe) }
signal_processor = Thread.new do
loop do
self_pipe[0].read(1)
signal_queue.pop
end
end
x = 0
while true
puts "loop #{x += 1}"
pid = Process.spawn('sleep 1')
Timeout.timeout(30) do
Process.waitpid(pid)
end
end
In either case, it can take many loops before it fails, up to a few hundred. I've reproed on both Ubuntu Xenial, and macOS 10.12.6 (the former with ruby 2.4.2, the latter with ruby 2.4.1).