Feature #14348
openwin32ole: enable using coclass-es with multiple IDispatch implementations
Description
Currently win32ole requires coclass to directly implement (one) IDispatch. That
works fine for
coclass Good {
[default] interface GoodIface2;
interface GoodIface1;
};
interface GoodIface1 : IDispatch {
// snip
};
interface GoodIface2 : GoodIface1 {
// snip
};
however, it fails to work for the following
coclass Bad {
[default] interface BadIface1;
interface BadIface2;
};
interface BadIface1 : IDispatch {
// snip
};
interface BadIface2 : IDispatch {
// snip
};
I suspect it's because when you ask for IDispatch
of Bad
, it doesn't know
which one to give you (but I'm no COM expert so correct me if I'm wrong).
Now, please let's not discuss if classes like that are good idea or not (I
think they are not), fact is they do exists and simple patch allows using them
with ruby's win32ole.
Attached patch adds new iface
keyword argument which let's you pick interface
to acquire (it must still implement IDispatch
). Documentation also says that
you very likely do NOT need to use this argument.
Usage in my particular case would look like this:
LIBNAME = 'xxx'
TYPELIB = WIN32OLE_TYPELIB.new(LIBNAME)
lic = 'xxxx'
foo = WIN32OLE.new(
TYPELIB.ole_type.find { |t| t.name == 'Foo' },
nil,
license: lic,
iface: '{00000000-0000-0000-0000-000000000000}'
)
foo.Bar(1, 2, 'foobar')
as you can see, except for the need to specify the interface, it works exactly
same as normal classes.
Please consider for merge ^_^
Files
Updated by graywolf (Gray Wolf) almost 7 years ago
- Subject changed from win32ole: enable using a bit weirder classes than usual to win32ole: enable using coclass-es with multiple IDispatch implementations